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However there comes a time when you just need to slap something together and get it work. This is usually caused by some external time constraint. Maybe you have entered a challenge and have seven days to clone a game like Angband.
More often than not, there is a customer demand which requires you to just hack a fix without regard to future maintainability. Often times such a customer needs a fix yesterday and does not care about the long term ramifications. The problem is that you have to pay sooner or later.